Build a functional Game Boy emulator in F#, covering CPU, MMU, PPU, and sound, focusing on low-level architecture, functional design, and …
Tag: MMU
Articles tagged with MMU. Showing 3 articles.
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Dive into the Game Boy's Memory Management Unit (MMU). Learn its memory map, how to model and implement basic memory read/write operations, …
Dive into Game Boy Memory Bank Controllers (MBCs) to support larger ROMs. Learn how to implement MBC1 in F# for dynamic memory mapping, a …